Overall - This game is a nice breath of fresh air in the console market but if you're looking for a more complete, polished, and deeper version of the game do yourself a favor and pickup the PC version already. Animations are done fairly well and the engagements are always fun to watch thanks to the updated fight animations where each unit will scatter across the tile as they fight the enemy. Sound and music are nothing to brag about but they serve their purpose. Graphics are from the Civ IV engine but they still look good on the big screen. The matches can be fairly long however, but if a player leaves the AI will just take over until the game is finished. which is a cool feature to have for a Civ game. Its a lot of substance and the wifi and multiplayer options are great. Its quick, its addictive, and its great fun Those of you whove never played the franchise - its Advance wars with city building/resource management. The built-in VOIP lets you smack-talk, negotiate, smack-talk, plead for peace, smack-talk, talk behind someone's back, etc. Its not the flashy computer version we all know and love - but at the heart, its portable civ at its finest. The multiplayer experience can be more of a challenge, like most games, and is built really well. Anyway, this type of gameplay was fun at first but it got annoying later on since all I was doing was defending / attacking other nations about 1/3 into the game. It's like having a peace treaty but before the war, so it doesn't really make sense and knowing how many turns you have left of peaceful conditions kinda ruins any peaceful intentions without feeling like being pushed around. Things might be peaceful for the first part of the game and then out of nowhere a civilization will demand almost all of your gold or a certain tech in exchange for x number of turns of peace. can be a tough opponent but after awhile you'll start to notice that most, if not all, are overly aggressive. After a handful of matches, you'll start to notice that the world is generally broken into small-sized continents which can sometimes be too small for two or more civilizations to grow properly without fighting. The maps are always randomly generated which helps to keep things fresh through each playthrough but you can't pick the diverse settings of how the world will be shaped as like in the PC version. You still have your tech trees that you need to progress through and building cities still rely on picking out a good location. Much of the core gameplay was left intact. You can no longer directly control workers, however you can still dictate the production of a particular city's resources, so you can opt for gold instead of production or leave it balanced at default, etc. and pretty much streamlined the gameplay to allow for quicker and hassle-free matches. The game does feel tailored for consoles and doesn't feel like a bad port, but they did remove some key diplomatic features of the game like forming alliances and non-agression pacts, etc. Civ Rev is a good game, especially for console owners who haven't had the pleasure of playing Civilization IV or any of the expansions but to those who have experienced what the PC games were like, Civ Rev will feel stripped and might have you jump back on your PC to satisfy your craving for world conquest. Once you do get it, and that usually happens soon, you will feel the heady addictive rush of this time sink that most PC players are familiar with.Civilization Revolution is like going to your favorite restaurant and ordering your favorite dish only to have the waiter hand you 1/2 of your order and walk away. Also there is no proper tutorial, but you can increase the number of hints you are given. Don't make the mistake of thinking it's a war game you can take cities through culture or trade as well, though there is nothing like rolling a tank over some Athenian bow men.Ĭivilization veterans will feel comfortable with Revolution, but innocents to the series and PC gaming in general should take their time and try the easier difficulties first, as you can feel lost for your first couple of games. As the centuries pass you build roads, discover technologies, train armies and learn diplomacy, while competing countries do the same. After choosing one of 16 societies, you then build your capital and explore from there. Thankfully the transfer worked out great, which is no surprise -the DS has many great strategy games, because the genre fits well on a system you play on the go in short bursts with two screens for displaying unit info.
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